We have dived head first into Unity3D development and so far we’re loving it! We’re not yet ready to share any of our progress but just know that our next project will be 3D. The game engine “framework” is very similar to what we were using with TorqueX 2D however the tools are a bit more polished. Also, the community and resources available for Unity development are much more vast. Our initial target platform will be Android devices, but the power of Unity partly lies in the ease to hit multiple platforms including PC, Mac, iOS, Web, Flash, etc. Hopefully we can share some of our experiences along the way.
FrozenSoft Games
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- @milkstone how long did the review process take? Are you hitting the 48hr limit? 28 January 2012 at 12:07am
- @PixelFishStudio might consider TeamLab for online #IIAGI collaboration - Other than project management it has blogs, forums, events, photo 27 January 2012 at 04:09pm
- @PixelFishStudio thanks again for organizing the #IAAGI group last night http://t.co/wZQoEyUg 27 January 2012 at 04:06pm
- @AlejandroDaJ did you create your own level editor? 25 January 2012 at 06:30pm
- @DFTGames we'll be looking forward to it! 23 January 2012 at 11:15pm
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